real-world creativity

designing processes to develop and act on creative ideas

Toggle Menu

  • About the Project
    • Project Timeline
    • About Me
  • Categories
    • Exploratory Research
    • Idea Catalogue
  • #12. Idea Catalogue: Breaking Boundaries

    #12. Idea Catalogue: Breaking Boundaries

    Frequently, my flow in thought becomes interrupted or hampered by boundaries, and the ability to see and navigate all the information I’ve collected all at once. Post-it notes are handy, but at some point you run out of wall space/post it notes/butcher paper space (but maybe not if you live in a giant house).…

  • #3. What’s in a tool?

    #3. What’s in a tool?

    I’ve been thinking a lot lately about the tools I’m trying out for organizing and managing my thesis. It’s been a while since I tackled a project as extended as this one (the last one that comes to mind is the honors thesis I wrote in my undergrad–which, being a…

Real-World Creativity

Welcome to my thesis blog! I'm Priscilla, and I'm writing this thesis for my Masters degree in Interaction Design, but more importantly, to satisfy this curiosity I've had for a few years now to learn about how creativity really works, and of course, to design something that can support people being creative. This project should last one year, from Spring 2012 - Spring 2013. Feel free to contact me if you have any comments / feedback at priscilm [at symbol] andrew.cmu.edu.

Categories

  • Exploratory Research
  • Idea Catalogue

Archives

  • November 2012
  • October 2012
  • September 2012

Copyright © 2021 real-world creativity.

Powered by WordPress and Murmur.